Puzzle Infinity 2022
With over 1200 beautiful images and tens of thousands of ways to cut them in pieces, this game theoretically allows for millions of unique puzzles.
There is enough variety for everyone.
And tons of different themes:
Puppies and Kittens
Cities, Architecture
Food, Desserts, Dinner, Break-Fast,
Meals, Fast-Food
Sushi, Pizza, Burger, Vegan
Ice-Cream
Drinks, Alcohol, Smoothies, Milkshakes
Nature, Seas, Forests
Cars, Vehicles, Trains, Plains
Culture, Religion, Countries, Historical
Art, Composition, Paint
Colours, Black & White
Sports, Bikes, Games
Table top, Football
Swimming, Darts, Chess
Basketball, Tennis
Playing Cards, Puzzles, Dice
Asia, Europe, America
Flowers
Pride, Gay, LGBTQ+
Cosplayers, Costumes, Role-Playing
Science, Medicine
Sexy, Cleavage
Animals, Birds, Fish, Mammals
Underwater, Diving
Technology, Computers, Retro
Photography, Film, Television
Happy People, Inspirational
Music, Guitars, Keyboards
Trumpets, Violins
Patterns
Castles
Math, School, Clocks
Maps, Currency, Coins
Mountains
Shops
Dystopias, Utopias
Donuts, Candies, Peanuts, Snacks
Japan, Netherlands, USA
Toys, Children, Fun
Cassettes, Vinyl, Concerts
Weather, Rain, Sun, Thunder
Seasons, Autumn, Winter, Summer, Spring
Forbidden Snacks
Young, Old
Space, futuristic
Beaches
Day, Night
Fireworks
Bread, Soup, Tea, Eggs
And more!
How to Play:
On the main menu you can choose 9 random puzzles and 3 daily challenges.
The puzzles will be shuffled every 10 to 20 seconds. The daily challenges will change once per day.
On the bottom right corner there is a phone shaped button. This will activate gallery mode.
The gear button on the bottom left corner will send you to the settings menu.
Underneath the options you’ll see a number. This means how many pieces the puzzle will have. For example if you see +24, the puzzle will have 24 pieces. It could be divided 6 by 4 or 8 by 3 or something else.
The pieces can go up to the set amount of max pieces
By default the max pieces is set to 20, this can be changed in the settings menu up to 1000.
Max pieces for daily challenges are 100 or the same amount as set max pieces, if it’s higher than 100.
The lowest amount of pieces is 10% of the set max pieces.
After selecting a puzzle, you will be sent to the game screen. It may take a few seconds for the puzzle to load. Make sure you have decent internet connection. The picture will be cut into equally sized rectangles. You can drag and drop the pieces by pressing on them.
Move the pieces to their right place on the board. When the piece fades out and can not be selected anymore, you know it’s in the right place. After all pieces are in place, the image will turn normal and your score will increase by the amount of pieces.
On the bottom center there is a double arrow button. Clicking on it will automatically solve the puzzle, useful when you are stuck and want to see it solved.
The X button will send you back to the main menu.
The single arrow button will load a new puzzle.
In gallery mode you will be asked to select a picture from your phone gallery. The game will function the same as the normal game. You may need to load gallery mode at least twice, if it’s the first time you give permission. This mode can be played offline.
For extra difficulty you can turn the reference image completely black, making it harder to know where the pieces should be placed. It’s set to transparent by default. Daily challenges are always set to black.
The game can be toggled between light and dark mode. It’s set on light mode by default.
Developer Notes:
This game is a passion project of mine, where I wanted to make a seemingly endless puzzle game.
Since the end of 2020 I wanted to make a game with countless puzzles. However I ran into the problem that the file size quickly became too big. Only adding 50 images made the game 80mb. It was so big, I didn’t even want to consider maken a version with 100 puzzles.
After 2 years, having put the puzzle project to the side, I was working on a language learning game. In this game I ran into the same problem of having the file size quickly increased by the amount of images. I thought of a way to make it so I could use the images without having them in the game. This is when I decided to make it so the images were stored online and just called them when needed.
While working on it I thought to myself: “Could I use this for my puzzle game?” So I tried this new way and it worked way better than I expected. This means the game requires an internet connection to be able to play almost all puzzles.
I also made it so that every image can be cut in many different ways. In the old version every image equals 1 puzzle, but with this new technique every image equals tens of thousands of puzzles. Right now there are only a bit over 1200 images in the game, but with some updates, this number will easily increase.
In case the images couldn’t be loaded, you will get a picture of a golden retriever.
I used this image for debugging purposes, but I decided to keep it in case images couldn’t be loaded normally.
While the game is pretty close to the ultimate puzzle game I want it to be, it’s still not quite there yet. But I believe one day I will make a puzzle game that truly achieves the unthinkable.
A minor bug I decided not to fix is the possibility to play a 1 by 1 puzzle with a picture of a cat. 1 by 1 puzzles aren’t possible in normal circumstances, but I thought this little error is just too interesting to fix. You can do this by selecting a puzzle in the main menu before it’s properly loaded. It’s not really a puzzle if it’s just the full image though. Maybe I’ll fix it later.
I do not claim to own any of the images. They were taken from the website pexels.com and made by many different artists.
I hope you will enjoy this game. :)
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